Thursday, January 11, 2007

Guitar Hero II list of achievements.

There are 50 achievements with a total of 1000 points.
100K Club 10
Get 100,000 points in a song
200K Club 10
Get 200,000 points in a song
300K Club 30
Get 300,000 points in a song
400K Club 30
Get 400,000 points in a song
Champagne Room V.I.P. 30
Get 500,000 points in a song
Roadie 10
Unlock Rat Cellar
New Kid 10
Unlock Blackout Bar
Young Gun 10
Unlock RedOctane Club
Axe Grinder 10
Unlock Rock City Theater
Shredder 10
Unlock Vans Warped Tour
Rock Star 10
Unlock Harmonix Arena
Guitar Hero 10
Unlock Stonehenge
Dimebag Darrell Award 10
Get a 100 note streak
Eddie Van Halen Award 30
Get a 500 note streak
Yngwie Malmsteen Award 30
Get a 1000 note streak
Easy Tour Champ 10
Beat the Easy tour
Medium Tour Champ 30
Beat the Medium tour
Hard Tour Champ 30
Beat the Hard tour
Expert Tour Champ 30
Beat the Expert tour
Sandbox Hero Award 30
Earn five stars on all songs in the Easy tour
Most Likely to Succeed Award 30
Earn five stars on all songs in the Medium tour
Guitarmaggedon Award 30
Earn five stars on all songs in the Hard tour
Start a Real Band Already Award 30
Earn five stars on all songs in the Expert tour
Rock School Grad 10
Complete all tutorials
Scoremonger Award 10
Get an 8x multiplier
Perfectionist Award 30
Get 100% notes hit on a song
Rock Snob Award 10
Refuse to play an encore
Long Road Ahead Award 10
Fail a song on Easy
Hendrix Award 10
Beat a song with lefty flip on
Teacher's Pet Award 10
Practice three different songs
Saturday Morning Award 10
Beat Trogdor and Thunder Horse
Kick the Bucket Award 30
Beat Jordan on Expert
Gear Head Award 30
Buy all guitars
Fanatical Completionist Award 30
Buy all guitar finishes
Record Collector Award 10
Buy all songs
Life of the Party Award 10
Buy all characters
Fashion Plate Award 10
Buy all outfits
Extra Credit Award 10
View the credits
Big Spender Award 10
Spend $10,000 at the store
Scenester Award 10
Beat all the unlock songs
Joan & Lita Award 30
Get a 100 note streak in Cooperative
Joe & Steven Award 30
Get a 500 note streak in Cooperative
Keef & Mick Award 30
Get a 1000 note streak in Cooperative
Lennon & McCartney Award 10
Get an 8x streak in Cooperative
Page & Plant Award 30
Get 100% notes hit on a song in Cooperative
200K Pair 30
Get 200,000 points on a song in Cooperative
400K Pair 30
Get 400,000 points on a song in Cooperative
600K Pair 30
Get 600,000 points on a song in Cooperative
800K Pair 30
Get 800,000 points on a song in Cooperative
Millionaire Pair 30
Get 1,000,000 points on a song in Cooperative

Xbox Manufacturing Process Pictures

 
This page explains some of the manufacturing process of the Xbox. The pictures have been taken at the Flextronics factory in Hungary, which produced 1.0 Xboxes from October 2001 to April 2002 (see Xbox Manufacturing Process), by an unknown photographer. The pictures had been found by Andy and published on Xbox Manufacturing Facility,

[Source]

CES News for 360: IPTV, 10M+ units sold, 5M Live Subs

 

Lots of links, here's one from the local Seattle Times.

Ten million units sold wasn't a surprise, the holiday bump does wonders. It'll be interesting to see what sort of momentum that gives the system into next holiday. Holiday 2007 is where the great "war" will really be decided. That's when all the systems will be easy to find at retail, and the second to third generation of games (depending on system) will be showing off what they're capable of. It may come down to system exclusives, and those are getting rarer and rarer to find this generation.

I'm really looking forward to more details on the IPTV functionality being announced so we can have a real conversation about it. For now, just the potential of set top boxes being replaced by 360s that can both play games and act as a PVR has me salivating. I'm a tech geek, yes, but I'm not thrilled by the preponderence of boxes in my A/V stack. Would love to have a single box to tune digital TV, watch DVD/HD-DVD, and of course, play games. It's also interesting to think about what affect having a set top box that plays 360 games might have on traditional non-gamers. One can hope the box might act as a gateway - perhaps through Arcade - and allow people to try games who might not have otherwise. 

And five million Live subscribers? What's to say? Over half of 360s are connected and online, compared to around 10% for the original Xbox. Whether or not you're a fan of online gaming, the ability to stay connected to the community and friends is huge in my book. And as you learn more about Live Anywhere, all of those connected people will become all the more valuable to you. It's going to be a fun year!

Source: CES News for 360: IPTV, 10M+ units sold, 5M Live Subs
Originally published on Mon, 08 Jan 2007 18:02:00 GMT